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Senior Unreal Artist

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Senior Unreal Artist

• Emerging Level

Summary

The Senior Unreal Artist will utilize superior 3d modeling, texturing, lighting skill sets in order to create hyper-realistic environments, assets, immersive experiences & set pieces using 3D software and the Unreal Engine.

Category Art Department  Modeler  Special Effects 
Location Greater Atlanta Area
Time Period Full Time
Posted Date Apr 25, 2022
Start Date N/A
End Date N/A

Job Description

The ideal candidate will collaboratively capture and then translate both design and scientific visions in order to meticulously craft awe-inspiring, highly accurate environments.

Essential Duties and Responsibilities
  • Utilize highly developed modeling & lighting skillset to build visually stunning and accurate worlds in Unreal
  • Prototype rough layouts quickly and efficiently.
  • Create natural landscapes and terrains.
  • Proficient using Quixel or Substance Designer for textures
  • Utilize and interpret Unreal Engine blueprints and sequencer tools
  • Create light mobilities & shadow options in a manner that maximizes believability and desired mood. 
  • Develop a beautiful cohesive layout with 3D assets resulting in an immersive Unreal scene.
  • Collaborate with multidisciplinary team to develop best in class, cross-platform experiences in Unreal
  • Optimize environments in a manner that meets or exceeds performance & memory standards
Education, Experience, Certification Requirements
  • Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience preferred.
  • Minimum 2+ years experience with Unreal Engine 4
  • 1 year or more of production for media related experience
Knowledge, Skills and Abilities
  • Accomplished visual artist
  • Experience with Unreal 5 is a plus
  • Knowledge and experience with Zero Density and/or Pixotope software is a plus
  • Professional experience taking storyboards, wireframes, and concept art all the way to highly-polished, linear &  interactive experiences.
  • Advanced skills in hard-surface and organic modeling
  • Highly proficient with 3D tools including 3DS MAX, MAYA, Autodesk 3D, Zbrush.
  • Ability to create both hard surface and organic models with a high level of realism..
  • Superior eye for lighting, color, composition, shading, and detail.
  • Ability to work within memory and performance constraints while maintaining high visual quality.
  • Familiarity with modular level construction.
  • Self-motivated problem solver, ability to work well independently.
  • Excellent communication, collaboration, interpersonal, and organizational skills.

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A