Summary
The Senior Unreal Artist will utilize superior 3d modeling, texturing, lighting skill sets in order to create hyper-realistic environments, assets, immersive experiences & set pieces using 3D software and the Unreal Engine.
Category
Art Department
Modeler
Special Effects
Location
Greater Atlanta Area
Time Period
Full Time
Posted Date
Apr 25, 2022
Start Date
N/A
End Date
N/A
Job Description
The ideal candidate will collaboratively capture and then translate both design and scientific visions in order to meticulously craft awe-inspiring, highly accurate environments.
Essential Duties and Responsibilities
- Utilize highly developed modeling & lighting skillset to build visually stunning and accurate worlds in Unreal
- Prototype rough layouts quickly and efficiently.
- Create natural landscapes and terrains.
- Proficient using Quixel or Substance Designer for textures
- Utilize and interpret Unreal Engine blueprints and sequencer tools
- Create light mobilities & shadow options in a manner that maximizes believability and desired mood.
- Develop a beautiful cohesive layout with 3D assets resulting in an immersive Unreal scene.
- Collaborate with multidisciplinary team to develop best in class, cross-platform experiences in Unreal
- Optimize environments in a manner that meets or exceeds performance & memory standards
Education, Experience, Certification Requirements
- Bachelor’s degree in Computing Science or Graphics discipline, or equivalent professional experience preferred.
- Minimum 2+ years experience with Unreal Engine 4
- 1 year or more of production for media related experience
Knowledge, Skills and Abilities
- Accomplished visual artist
- Experience with Unreal 5 is a plus
- Knowledge and experience with Zero Density and/or Pixotope software is a plus
- Professional experience taking storyboards, wireframes, and concept art all the way to highly-polished, linear & interactive experiences.
- Advanced skills in hard-surface and organic modeling
- Highly proficient with 3D tools including 3DS MAX, MAYA, Autodesk 3D, Zbrush.
- Ability to create both hard surface and organic models with a high level of realism..
- Superior eye for lighting, color, composition, shading, and detail.
- Ability to work within memory and performance constraints while maintaining high visual quality.
- Familiarity with modular level construction.
- Self-motivated problem solver, ability to work well independently.
- Excellent communication, collaboration, interpersonal, and organizational skills.
Job Type
Full Time
Weekly Limit
N/A
Shift
Day