Job Details

Lead Lighter/Compositor
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Lead Lighter/Compositor

• Intermediate Level

Summary

The Lead Lighter/Compositor ensures that all deliverables align with the production’s schedule, technical specifications and creative vision of the series.

Category Animation  Art Department  Compositor  Special Effects 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Aug 05, 2022
Start Date N/A
End Date N/A

Job Description

At DreamWorks Animation Television, our Lead Lighter/Compositor in the HUB works closely with the HUB VFX Supervisor, HUB CG Supervisors, and HUB Lighting/Compositing Supervisor to develop and support lighting and compositing processes and tools for multiple CG series. The Lead Lighter/Compositor ensures that all deliverables align with the production’s schedule, technical specifications and creative vision of the series.

DreamWorks Animation Television has an exciting new opportunity for a Lead Lighter/Compositor to join its team based in Glendale, CA. This position is covered by the Animation Guild.

Job Description
“What would you say you do here?”
  • Create Maya and Nuke production tools using Python scripting language
  • Set up, light, rig and comp character and environment assets for use in episodic television
  • Manage personal asset lighting and tool creation workloads, meeting all deadlines of milestones to material delivery, based on the established schedule and technical requirements of the series
  • Initiate, set up, organize and document any lighting tools
  • Perform technical work in support of shot lighting using various production tools
  • Perform creative lighting development setup as required using lighting and compositing tools
  • Optimize setups for rendering
  • Serve as lighting and compositing point person in production specific meetings and reviews
  • On occasion will backfill Lighting/Comp Supervisors on the shows in their absence
Qualifications
“What do I need to have in order to do this job?”
  • Strong understanding of Lighting and Compositing pipelines
  • Python scripting and tool development experience
  • Experience working professionally with Maya, Vray and Nuke software
  • Experience compositing render passes generated from V-Ray
  • Strong understanding of color, contrast, and lighting design
  • Experience creating CG pipeline production tools for television, feature film or gaming industries
  • Working knowledge of Linear Workflows
  • Experience working in a fast paced production environment
  • Creative problem-solving skills and adaptability skills
  • Excellent verbal and written communication skills and enjoys working in a team environment
  • Ability to travel to international Partner Studio(s) as needed
“What can I offer?”
  • At least 5 years of experience working as a lighter/compositor in television animation, feature animation, VFX and/or video games
  • Experience with asset management software, Shotgrid preferred
  • Experience working with international Partner Studio(s) is a plus
  • Bachelor’s degree preferred

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A