- AR Graphics Architect

Job Details

AR Graphics Architect


AR Graphics Architect

• Expert Level


The AR Graphics Architect will lead the definition of graphics compute architecture that spans across the entire HW/SW stack.

Category Art Department  Augmented Reality (AR)  Graphic Design 
Location Remote Location
Time Period Full Time
Posted Date Jan 19, 2023
Start Date N/A
End Date N/A

Job Description

The ideal candidate for this role will have an excellent grasp on GPU architecture, system architecture, rendering techniques, gaming engines, driver architecture, graphics HW/SW API’s, thermally constrained performance optimization on consumer devices, and should be comfortable operating in a cross-functional, and highly dynamic environment.

AR Graphics Architect Responsibilities
  • Lead graphics compute architecture for AR product
  • Work on end-to-end problems and optimize the architecture around product use-cases and system constraints
  • Guide technical solutions across the entire graphics stack, from application to photons
  • Work with product app teams to build a graphics pipeline that can bring up new immersive experiences
  • Work with display teams to build graphics pipeline that can support new novel displays
  • Work effectively as an individual and in a multidisciplinary international team
Minimum Qualifications
  • Bachelor's degree in Computer Science, Electrical Engineering, or relevant technical field, or equivalent work experience in lieu of a degree
  • 10+ years of experience in system architecture, graphics pipeline architecture, or gaming engine development, or similar field
  • Experience guiding diverse teams across IP, system, HW, SW, and product development
  • Experience dealing with ambiguity in a fast changing consumer electronics field
  • Effective communication skills and experience abstracting highly complex technical concepts

Job Type Full Time 
Weekly Limit N/A
Shift Day
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