Our ideal candidate should possess an extremely good work ethic, be a self-starter, and be highly organized with the ability to work in a fast-paced environment. The position requires extreme reliability and flexibility. If you are a fast-learner familiar with audio equipment and automation, have a good demeanor around others, and have a passion for radio, read on.
CUMULUS | HUNTSVILLE currently features 5 stations in the Huntsville area and surrounding counties. Our stations include: 104.3 WZYP-FM Top 40/CHR, 770 AM & 92.5 FM WVNN News Talk Radio, 94.1 WHRP-FM our Urban Adult Contemporary Station, 93.3 WWFF-FM NASH ICON plays Country music, 730 AM & 103.9 FM WUMP Sports Talk Radio. The cluster of 5 stations reaches thousands of listeners on a daily basis.
Running the board in a radio station control room broadcasting a variety of live or pre-recorded local and syndicated radio programs
Playing all commercials as scheduled and maintaining a commercial and transmitter log
Selecting bumper music, when needed, and back-timing pre-recorded programs for smooth transition back to live programming
Monitors and updates weather, traffic and news reports into automation equipment
Monitor for EAS Alerts, Ambers Alerts and breaking news
Monitors the technical quality and accuracy of incoming and outgoing on-air programming from master control room
Assists with adjusting signal and programming content to ensure transmission meets federally mandated broadcast standards
Some college radio or small market radio experience required/preferred
Previous board operation experience preferred
Audio production skills required
Familiar with FCC rules and regulations and EAS guidelines
Proficient using computer systems such as Microsoft Office Suite, OpX, AudioVault, Wide Orbit, ENCO, Soundgorge, Nuendo, Adobe Audition or other audio editing and automation programs
Knowledge of basic electronic wiring and sound system set-up
Familiar with audio mixers and remote monitoring systems for radio transmissions
Flexibility in scheduling required; majority of the hours are in the evenings, weekends and holidays
All new hires must be fully vaccinated for COVID-19 by date of hire, subject to legally-mandated accommodations
Under the supervision of the Lead and the Lighting Supervisor, the Lighting Artist's mission is to lighten the shots assigned to him while ensuring their technical and visual quality. He is also responsible for the preparation of his scenes, their rendering and their delivery. He relies on both solid technical skills and an aesthetic sense to produce images in accordance with the artistic vision of the project.
Its tasks consist of:
To lighten his assigned shots while being responsible for their technical and artistic quality
To be able to follow an existing lighting and adapt it to the needs of the shot while maintaining the visual continuity of the sequence
Bring strong artistic and technical expertise
Ensure the proper consideration and execution of the retakes requested by the supervisor / lead and their follow up
Respect the manufacturing process and production deadlines
Organize work and prepare presentation elements for validations / reviews in shotgun
Qualifications Skills required ...
Proficiency in Maya
Knowledge of Arnold and rendering layers
Knowledge of Nuke and ideally of the AOV system
Rigor, autonomy and the ability to work in a coherent and orderly manner
Taste for teamwork and discussion about one's work
Be proactive and know how to adapt
Previous experiences as a lighting artist on projects of animated feature films and / or animated television series
… And valued assets
Knowledge of Katana
Be comfortable with the Linux environment
Knowledge of Shotgrid
Python scripting concepts
Be comfortable in an English-speaking work environment
Additional Information Salary & Contract
Remuneration according to profile
Start Date : ASAP
Work Location : Paris, France
Type of contract: Fixed Term Contract
Transport : Mikros pays 75% of your parisian public transportation subscription
Meal subsidies (=Tickets Restaurant) : 9.35€/day
Note that male generic is used for the purpose of lightening the text. Mikros Animation subscribes to the principle of employment equity.
Working with internal departments and external partners, you will bring games to market by coordinating with individuals of all disciplines, fostering effective and open communications across the teams.
Partner with discipline leads and representatives to implement product features
Coordinate and track schedules to ensure projects come in on time and meet quality standards
Provide consistent and clear communication on the status of projects to stakeholders
Identify and fix bottlenecks (both in the short and long term)
Serve as a point of contact for both internal and external partners
Provide motivation, project direction and improve best practices
Bachelor’s degree or equivalent
3+ years of game development experience in an internal development role such as QA, Design or Production
Ability to communicate professionally and effectively as a mediator between all development disciplines
Ability to self-prioritize and execute with minimal supervision as well as leading by example
Proven experience working on multiple projects simultaneously while maintaining a high degree of ownership
Experience managing schedules and requirements
Strong communication and interpersonal skills
Demonstrated understanding of various production methodologies
Agile or similar methodology background a plus
ApplyView Job Details
Senior Producer, MSNBC Weekends 10A-12P
Greater New York City Area
• Intermediate Level
Assist in the supervision of the editorial vision of each day, including suggesting stories and guests for the show.
Supervise and copy edit segment producers’ scripts.
Coach and mentor show staff.
Write and produce segments on occasion.
Become involved in planning process.
Qualifications Basic Qualifications:
Bachelor’s degree or equivalent experience.
6 years of Editorial experience in a fast-paced news room environment, ability to anticipate and respond quickly to change.
Experience in story first journalism approach.
Experience developing producer talent.
Possess ability to develop story ideas, research and plan segments.
Strong writing skills.
Sound journalistic judgment.
Knowledge of current events, politics and American history.
Strong time management skills.
Additional Job Requirements:
Interested candidate must submit a resume/CV through www.nbcunicareers.com to be considered.
Must be willing to work in New York, NY.
Must have unrestricted work authorization to work in the United States.
Must be willing and able to work flexible hours, under tight deadline pressure, including breaking news.
What You’ll Do: We are searching for a Senior Gameplay Animator to join our core team developing a high quality AAA single-player story-driven action-adventure game built using the Unreal Engine. Our animation team is small, and we want to expand it with someone capable of bringing both deep expertise in gameplay animation while also being able to guide a distributed team of external animators to get results. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.
In This Role, You Will:
Provide daily hands-on editing and tuning of motion capture-based animation content.
Collaborate with Engineering, Design, and Animation to devise, implement and debug animation systems and gameplay mechanics.
Collaborate with Design to define timing, expression and style of animations for core systems from the ground up.
Work closely and clearly communicate with external Animation partners to ensure that quality and technical requirements and timelines are being met.
Be involved in Motion Capture shoots, from planning and direction to integration into engine.
Be an active partner in the integration of gameplay with cinematic animation.
Collaborate with Animation Directors to ensure alignment with Narrative vision.
We Are Looking For People Who:
Have 8+ years of experience in gameplay animation, including third-person action-adventure titles.
Have shipped 2+ AAA titles as a gameplay animator.
Have 3+ years in a senior gameplay animator role.
Have experience mentoring other animators.
Have experience with advanced animation systems and root motion. (Motion Matching, Warping)
Push innovation and fidelity in gameplay animation and mechanics.
Have a passion for creating cinematic and realistic content.
Have extensive experience developing in a real-time environment. (Unreal)
Excel at rapid prototyping and quick iteration.
Thrive in a self-driven environment.
Are great communicators and cross-discipline collaborators.
Possess strong time management and long-term planning skills.
The salary range for this position in Los Angeles is $175,000 – $225,000 .
The Coordinator position is a critical role in the workflow process for show delivery. The Coordinator will act as a liaison between the Production Manager and Department Supervisors to flag any issues which may delay workflow or shot delivery. They will promote interdepartmental communication to expedite completion. They will be on the pulse of all shots within their department and will communicate status report updates to the Production Manager when required.
The Coordinator will mentor Coordinators with regards to best practices to increase continuity across shows and departments. It is expected that a Senior Coordinator will take initiative for other duties and responsibilities when required.
DUTIES & RESPONSIBILITIES
Provide ongoing support to ensure the highest productivity of the artists
Organize internal department meetings and show review sessions
Take and distribute detailed meeting notes via Shotgrid.
Work with the Production Manager and Supervisors to adhere to schedule and keep schedules and artists on track
Able to generate task schedules based on milestones provided.
Track the status of all shots in the pipeline, maintaining an accurate and up-to-date database
Communicate successes and challenges faced by the team to the Production Manager, providing updates on team morale
Ensure artists have the information and materials required to complete their work efficiently
Mentor new coordinators and advise and guide current coordinators on IE’s best production practices
Facilitate communication between all departments
Follow up on any outstanding issues or concerns that may arise during a Production
Ensure all email & remote chat correspondence is up to date, responding to emails & messages in a timely manner
Work with the Supervisors and artists to manage render priorities
EDUCATION AND EXPERIENCE
3-5 years of solid production experience coordinating feature film/TV
Must be an expert project coordinator/scheduler
Must be extremely knowledgeable in database management and production workflow process
SKILLS AND ABILITIES Technical skills
MS Excel skills
Shotgrid/ Proprietary task management software experience is required
Must be able to multi-task and maintain a positive attitude when working under pressure
Highly organized, able to transform detail-oriented work into action
Excellent written and verbal communication skills
Capable of motivating and leading a large team, with enthusiasm and clarity
Excellent time management skills
Enthusiasm and dedication to post-production work
Willing to learn new techniques and technology
Ability to learn basic client-to-vendor relationships and show an eagerness to develop and enhance studio profile with the clients
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