Job Details

Vehicle Artist
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Vehicle Artist

• Intermediate Level

Summary

Infinity Ward’s vehicle art team is looking for a new member to join the team. We’re seeking a talented hard surface artist who has both the art and technical skills to create and maintain vehicles in a first-person shooter.

Category Animation  Art Department  Gaming 
Location Greater Los Angeles Area
Time Period Full time
Start Date N/A

Job Description

Candidate can range junior to senior artist.

Duties and Responsibilities:
  • Creation of vehicles, gear and props derived from both scan data as well as concept art and reference photos
  • Basic rigid skinning using internal tools to set up a vehicle in game
  • Maintain and update assets to a high efficiency standard that fit within a budget
  • Collaborate with the vehicle lead artist and teammates for both the art and technical side of vehicle development
  • Collaborate with designers, concept artists and animators
  • Receive feedback and modify work based on direction
  • Provide feedback to improve the tools
  • Follow schedules and meet deadlines
Qualifications:
  • Experience creating photorealistic vehicles for games
  • Proactive and work well in team environment and have excellent communication skills
  • 3+ years of experience working within game development
  • Ability to learn new tools effectively
  • Experience using Photoshop, Painter, 3DSM, Maya, Blender or 3D art package of your choice (3DSM is where we primarily export and do basic rigging passes on vehicles)
Pluses:
  • Ability to build collaborative relationships and resolve conflicts
  • Technical knowledge of rigging principles
  • Understanding of engine limitations and requirements
  • Zbrush, Mudbox, Marvelous Designer and other 3D software is a benefit
  • Experience using scan data
Candidates will need to submit the following with their application:
  • Online portfolio
  • Resume

Job Type Full Time 
Weekly Limit 40
Shift Day
Attached Files
N/A