- Sr Texture Artist

Job Details

Sr Texture Artist


Sr Texture Artist

• Expert Level


The Senior Texture Artists are responsible for creating the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Category Art Department  Modeler  Special Effects 
Location Singapore
Time Period Full Time
Posted Date Jan 05, 2023
Start Date N/A
End Date N/A

Job Description

We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mindset and passion for great filmmaking that define ILM.

Primary Responsibilities
  • Works with the production team (Supervisors and Leads) to execute the desired look of CG Assets
  • Creates the textures, colors, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production
  • Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
  • Work closely with Art Directors, Modelers, and Look-Development TD's in achieving desired look of models
  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
  • Ability to source, collect and analyze reference material
  • Mentor Junior and Mid Level Artists
  • Bachelor's Degree or Equivalent
  • 8+ years of experience in high-end feature film visual effects
  • Demo reel and portfolio showing knowledge and experience in texture painting, look development and/or concept art
Required Skills / Competencies
  • Attention to detail
  • Ability to learn quickly and assimilate new information
  • Good interpersonal skills and communication skills
  • Good organizational skills
  • Drive for result
  • Plans well and manages priorities
  • Stay agile and flexible
  • Thinks analytically and innovatively
  • Always curious and seek for new learning opportunities
Required Technical Skills
  • Familiarity with film production; computer graphics
  • Strong proficiency in Maya, UV unwrapping tools, Mari, Photoshop, Zbrush, Substance
  • Proficient in Katana experience
  • Basic knowledge of Physical Based Shading principles and lighting required
  • Ability to run turntables and perform lookdev/shader adjustments required
Preferred Skills / Competencies
  • Look Development and Shading skills a plus
  • Hair Grooming / Shading skills a plus
  • Modeling skills a plus

Job Type Full Time 
Weekly Limit N/A
Shift Day
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