Summary
Gameplay Engineers are our chief gameplay problem-solvers with a focus on optimizing the user experience. Senior Gameplay Engineers lead teams, solve complex problems, and mentor junior and mid-level engineers.
Category
Animation
Augmented Reality (AR)
Gaming
Virtual Reality (VR)
Location
San Francisco Bay Area
Time Period
Full Time
Posted Date
Oct 05, 2023
Start Date
N/A
End Date
N/A
Job Description
Gameplay Engineers are our chief gameplay problem-solvers with a focus on optimizing the user experience. Senior Gameplay Engineers lead teams, solve complex problems, and mentor junior and mid-level engineers.
We are looking for a technical leader who reflects the innovative spirit, technical talent, production excellence, collaborative mindset and passion for great storytelling that defines ILM Immersive.
What You’ll Do
- Design and implement solutions for gameplay mechanics, UI, player controls, animation, AI, physics, and more
- Write polished, optimized, and documented code with an eye towards re-usability for multiple games
- Serve as Lead Gameplay Engineer on the development team of Virtual, Mixed and Augmented Reality gameplay and experiences as needed
- Work with Production on development schedule and design specification, ensure implementation of experience matches design goals
- Collaborate with a multidisciplinary team of designers, artists and animators in a fast-paced, iterative development environment
- Identify engineering opportunities, flag issues and propose solutions to ILMxLAB technology leadership for the greater good of the team/studio/company
- Use advanced knowledge to develop creative solutions to critical issues and complex design problems
- Assist with R&D and rapid prototyping for prospective projects
- Identify risks for tech/development and proactively propose solutions
- Engage in the QA process to identify, triage and fix bugs
- Supervision of junior and mid-level programmers as required
What We’re Looking For
- Bachelor’s/Master’s in Computer Science or equivalent experience
- 5+ years of game development experience and multiple shipped titles as a gameplay engineer or equivalent
- Extensive experience working with Unreal Engine or equivalent AAA game engine
- Experience building a wide variety of gameplay mechanics/systems
- Understanding of each discipline in the games/interactive development process, and the process as a whole from ideation through final delivery
- Uses seasoned judgment to recommend approaches that optimize among customer needs, business constraints, and technological realities
- Excellent C++ coder, strong understanding of C# and C
- Strong familiarity with the principles of Object-Oriented Design
- Solid understanding of algorithms, physics and math
- Excellent problem solving skills and the ability to work with minimal supervision
- Passionate about the immersive, interactive entertainment space
- Bonus points for previous work experience in AR/VR/mixed reality
The hiring range for this position in San Francisco is $159,400 to $189,000 per year.
Job Type
Full Time
Weekly Limit
N/A
Shift
Day