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Senior Concept Artist ILM London

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Senior Concept Artist ILM London

• Intermediate Level

Summary

Flex: Type Hybrid. The Senior Concept Artist creates concept art for visual effects in feature films and television.

Category Art Department  Special Effects 
Location London, United Kingdom
Time Period Full Time
Posted Date Jul 14, 2022
Start Date N/A
End Date N/A

Job Description

Works as part of a team of artists helping to create artwork that adheres to a specific design or “look” of a show.

What You'll Do
  • Creation of conceptual artwork that illustrates various stories and scripts.
  • Understand and action briefs from clients and supervisors.
  • Able to break brief down into individual components with little supervision.
  • Demonstrates a strong eye for colour, composition, perspective and lighting.
  • Demonstrates a high level ability to work on pre-production development work as well as VFX concept art.
  • Takes ownership and responsibility of a shot or brief, proactively offers options and finds solutions for production problems.
  • Liaise with art department leadership to ensure highest quality of work is delivered.
  • Ensures work is done according to specifications outlined by the Director/Key Creative team of a show.
  • Implements any changes and incorporates feedback from Art Directors into artwork.
  • Organising day-to-day activities and managing time to ensure deadlines are met.
  • Actively participates in dailies and transmissions.
What We're Looking For
  • Experience in producing Concept Art for VFX/Feature films.
  • Experience or knowledge of cinematic techniques, language and shot composition.
  • Portfolio required.
  • Developed “eye” and strong aesthetic.
  • Fundamental skills.
  • Demonstrate the ability to go from quick sketches all the way through to photoreal.
  • Proven experience creating feature film quality environments, hard surface, and creature design, matte paintings, shot elements, storyboards.
  • Ability to work closely with Art Department leadership and within a production environment.
  • Ability to work under pressure while implementing changes based on input from multiple sources.
  • Strong understanding how their work fits into the pipeline and it’s affect on upstream and downstream departments.
  • Proficiency in design software required.
  • Ability to work in both 2D and 3D (eg. Photoshop, Maya, Blender, Zbrush, 3D-Coat, Keyshot, Octane).
  • Ability to assemble research and reference material that will be influential to clients and design team.

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A