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Senior Artist, World


Senior Artist, World

• Intermediate Level


Monolith Productions is seeking talented game artists to join us and be a part in crafting our largest and most stunning game to date. This is a role that will enjoy crafting breathtaking landscapes and eye-catching rock formations to create a beautiful, natural world.

Category Art Department  Gaming  Special Effects 
Location Greater Seattle Area
Time Period Full Time
Posted Date Sep 14, 2022
Start Date N/A
End Date N/A

Job Description

The Daily
  • Concept and reference analysis/breakdowns, asset planning, and collaboration
  • Terrain sculpting, landmass management, rock sets and formations
  • 3d asset creation from rough blockouts to final polished assets
  • Assisting with placements, layouts, and natural areas of interest
  • Ownership and maintenance of related geological assets
The Essentials
  • Expertise in planning, constructing, and texturing 3d assets and 3d workflows
  • Expertise with 3ds Max or Maya, ZBrush, Substance Painter, Gaea or World Machine
  • Experience working with heightfield terrains and editor-based toolsets in an open world
  • Strong organization skills with adherence to file structures, naming conventions, and other established protocols including other contributor’s related content
  • Responsible for the world’s terrain visuals while communicating and collaborating with Art Direction, Graphics Engineers, World Construction Team, Tech Artists, and Leads
  • A love of landscapes, natural forms, varieties of geology, and how these elements come together to create memorable and impactful scenery 
The Nice to Haves
  • Experience with Substance Designer
  • Experience with proprietary engines
  • Experience sketching and studying landscapes
  • Experience with photogrammetry

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files