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Lead Texture Artist (Feature Animation & VFX)

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Lead Texture Artist (Feature Animation & VFX)

• Intermediate Level

Summary

We are looking for a Lead Texture Artist to create the textures, colours, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.

Category Animation  Art Department  Modeler  Special Effects 
Location Vancouver, BC, Canada
Time Period Full Time
Posted Date Sep 27, 2022
Start Date N/A
End Date N/A

Job Description

What You’ll Do
  • Work unaccompanied and with production team (VFX Supervisor, Texture Supervisor) at an advanced level to execute the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments.
  • Create complicated textures, colours, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production
  • Set up asset pipeline following Supervisor’s specifications; in absence of Texture Supervisor, assume governing role over Texture team and ensures correct Texture pipeline set-up
  • Participate as a team member in identifying various design solutions; provide feedback to other members of the production by attending dailies on a regular basis
  • Provide Texture feedback and oversight for Third Party Partners
  • Work by one’s self, with input from Art Directors, Modelers, and look-development TD's, to achieve desired look of Photo real models. 
  • Mentor Junior and mid-level Artists
  • Maintain or exceed consistent level of productivity while meeting deadlines and producing high quality work
What We’re Looking For
  • BA Degree or equivalent experience
  • 5-8 years’ experience 
  • Demo reel and portfolio illustrating knowledge and experience in painting, illustration or design
  • Familiarity with film production; computer graphics
  • Attention to detail
  • Ability to learn quickly and assimilate new information
  • Good interpersonal skills
  • Proficient in Maya, Mari (preferred), Zbrush, Photoshop, or Bodypaint. Ability to navigate complex Computer Graphics pipelines.
Nice to have:
  • Modeling skills a plus
  • Good organizational skills
  • Ability to liaise with various parts of the Computer Graphics pipeline, manage person schedules

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A