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DreamWorks TV - Lighter/Compositor

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DreamWorks TV - Lighter/Compositor

• Emerging Level

Summary

At DreamWorks Animation Television, our Lighter/Compositor works closely with the Lighting/Compositing Supervisor and Asset Supervisor to develop lighting looks and light rigs for CG series and lighting and compositing final scenes.

Category Animation  Art Department  Compositor  Special Effects 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Oct 03, 2022
Start Date N/A
End Date N/A

Job Description

DreamWorks Animation Television has an exciting new opportunity for a Lighter/Compositor to join its team based in Glendale, California. This position is covered by the Animation Guild. 

Job Description
“What would you say you do here?”
  • Design and create lighting and the look of environments and characters for digitally composited sequences to reinforce the vision of show Creative Leadership while meeting the production schedule
  • Setup, light, rig and comp Character and Environment Assets
  • Manage personal asset lighting load, meeting all deadlines of milestones based on the established schedule and technical requirements
  • Initiate, setup, organize and document any lighting tools
  • Perform technical work in support of shot lighting using various production tools
  • Perform creative lighting development setup as required using lighting and compositing tools
  • Optimize setups for rendering
  • As needed, serve as lighting and compositing point person in production specific meetings and reviews
Qualifications
“What do I need to have in order to do this job?”
  • Aesthetic eye for light composition and detail
  • Strong understanding of color, contrast, and lighting design
  • Experience in Maya and Nuke 
  • Experience compositing render passes generated from V-Ray
  • Ability to work in a fast-paced environment
  • Excellent verbal and written communication skills 
  • Strong time-management skills
“What can I offer?”
  • Ideally 2 years of experience in television animation, feature animation, VFX, and/or video games
  • Knowledge of XGen and Shave and a Haircut preferred
  • Python scripting experience preferred
  • Working knowledge of linear workflows
  • Experience with asset management software, Shotgun preferred
  • Strong visual storyteller with knowledge of traditional film language and in camera effects preferred
  • Bachelor’s degree preferred

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files
N/A