- DreamWorks Feature - Crowds Artist

Job Details

DreamWorks Feature - Crowds Artist


DreamWorks Feature - Crowds Artist

• Emerging Level


The Crowd Artist is responsible for all aspects of shot composition and simulation of crowd elements under the direction of the Crowd Supervisor.

Category Animation  Art Department 
Location Greater Los Angeles Area
Time Period Full Time
Posted Date Jun 10, 2022
Start Date N/A
End Date N/A

Job Description

Responsibilities: “What would you say you do here?”
  • Create an appealing performance for crowd characters from key framed cycles or motion capture data, using Crowd simulation software and motion editing tools.
  • Work with Crowd Developers to determine and test what features are required to craft desired performances.
  • Organize and present your work to your supervisor, the Director, and Visual Effects Supervisor and address notes accurately.
  • Help identify and solve problems in simulations, cycles, and renders.
  • Works well within a team and fosters a good working atmosphere.

• Experience working with crowd simulation software like Massive and Golaem
• Experience composing character elements in scenes and performing to camera
• Knowledge of software packages like Motion Builder, Maya, and Houdini
• Experience working in a Linux production environment
• Interested candidate must submit a resume/CV through to be considered
• Must be willing to work in Glendale, CA
• Willingness to work overtime, and on weekends with short notice
• Must provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume

Desired Characteristics

• Proven experience working with crowds
• Experience working with cycle animation, character animation, and/or motion capture
• Scripting in languages like Python
• Experience working with a USD based pipeline

Job Type Full Time 
Weekly Limit N/A
Shift Day
Attached Files