Job Search:
    Animator Intermediate Level
    San Francisco Bay Area

    • Gaming
    Cinematic Artist Emerging Level
    San Francisco Bay Area

    As a Cinematic Artist, you will work alongside a team of creative artists and directors to help capture The Sims 4 gameplay content (video and static) for marketing, social, internal, and occasionally in-game use. This candidate will have a technical aptitude in regard to technology used in game development (internal tools, debug command interfaces, and game engines) and critical problem-solving skills.

    • Gaming
    • Special Effects
    San Francisco Bay Area

    As an Associate Technical Artist, will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints. He or she will act as a bridge between art and engineering demonstrating superior communication skills to facilitate problem solving between departments while adding new ideas, new techniques and working with the latest technologies to create world-class games.

    • Gaming
    • Graphic Design
    • Special Effects
    Vancouver, BC, Canada

    At Cinesite Vancouver, production for the weird and wonderful Addams Family sequel is well under way. As we create this amazing story, we want to start the audition process for the next kooky family members to join our team! We are looking for an Animation TD to join our Animation team.

    • Animation
    Creature Modeler Intermediate Level
    San Francisco Bay Area

    With an emphasis on anatomy and form, the Creature Modeler will create three dimensional CG characters to be painted, enveloped and animated by the creature development team. What You’ll Do: Create three-dimensional creatures for the Animator and Technical Director. Employ specific software tools to build the geometric structure of the object and ensure that the model will satisfy the requirements of the production.

    Greater New York City Area

    The USA + Universal Kids creative team is currently searching for a full-time junior-to-mid level Designer to join our team. As a cross media platform designer at USA + Universal Kids, you will report to the team’s design lead.

    • Graphic Design
    Character Facial Modeler Intermediate Level
    San Francisco Bay Area

    With an emphasis on anatomy and form, the Facial Modeler will create three-dimensional CG characters to be painted, enveloped, and animated by the creature development team.

    • Graphic Design
    • Special Effects
    • Animation
    3D Animator Intermediate Level
    Greater Atlanta Area

    Collaborate to create dynamic 3D elements to enhance our 2D pipeline. Work with a team of Art Directors, Animation Supervisors, and Compositors to create trackers, masking elements, and lighting effects needed to composite 3D elements. Make sure all elements are rendered correctly and delivered to composition. Execute changes and revisions as requested by Art Directors and Animation Directors. Work within our established studio animation and composition pipeline and procedures. Collaborate with respect, humility, inclusion, and open-mindedness.

    • Animation
    Art Manager Expert Level
    San Francisco Bay Area
    Director

    The ideal candidate will be accomplished in art, development and appraisals. The candidate must have significant experience scheduling and milestone accountability in a wide variety of art disciplines such as: visual development/concept art, 3D character, 3D environments, lighting/shaders, visual effects, and cinematics.

    Senior Story Artist Expert Level
    San Francisco Bay Area

    Kuku Studios is an animation studio focused on creating characters, experiences, and stories that enrich people’s lives. Whether it’s a feature film or an episodic series, we believe telling stories is a big responsibility. Stories should not only delight and entertain, but also challenge us to grow. At Kuku Studios, we’re committed to crafting content that captures truth and meaning in the stories we tell.

    • Animation
    Line Producer Expert Level
    Vancouver, BC, Canada

    The Line Producer (LP) will provide management and leadership to the specific production in addition to collaborating on other studio wide initiatives. This role will be responsible to act as a project and people manager in establishing the structure of the production, its resource team, budget, timelines and processes within Company standards. The LP will ensure that the quality of services provided meet the standards of Bardel and meet production deadlines. The LP will also ensure a professional and successful relationship with the client or outside partner. This role has ultimate responsibility for the successful completion of the project and maintains a holistic view over all moving parts required for the show.

    • Animation
    • Producers
    Animator Intermediate Level
    San Francisco Bay Area

    Facebook Reality Lab’s mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you’ll be working with a talented group of industry professionals leading the industry in this emergent and creative space. If you’re excited about forging into new territory, creating industry leading animation in a variety of media and genres, this may be the place for you.

    • Virtual Reality (VR)
    • Animation
    Animator Expert Level
    Toronto, ON, Canada

    Animators are responsible for producing high-quality animated performance for our feature film productions. If you are passionate about animation and you think you have what it takes to create believable lifelike performances with the use of Maya, then we want to hear from you!

    • Animation